Hand Painted Tea Party Gazebo
A diorama environment for a small tea party held underneath a gazebo in the spring.
Created using Maya, Substance Painter, Substance Designer Photoshop, and Unreal Engine 5.
EOPRISM - Art Direction and Environment
by Unexpected Accessories
Stylized low-poly environment created for a game called EOPRISM!
Additionally I collaborated with the studio founder to decide art direction, visual style, color schemes, and overall level theme.
Created using Maya, Substance Painter, & Designer, ZBrush, and Godot Engine
Magical Fairy Village
A cozy stylized village inspired by pastel colors and fairies! All of the larger structures were textures using 2 trim sheets, bespoke assets created in Substance Painter,
Created using Maya, Substance Painter, Photoshop, and Unreal Engine 5.
Water Shader by StevenChristopher
Music: Small Town by Sakura Girl
Bugnauts! Layout and Set Dressing
Bugnauts!, a game by USC Games, is a student led project about exploring and restoring an infested island.
Set dressing and layout in Unreal Engine 5